
Hazard

!!!! APK DOWNLOADABLE FOR ANDROID IS COMING !!!!
Don’t just roll the dice. Build themHazard is a dark fantasy dice roguelite built around physically simulated dice that you customize one face at a time.
A die doesn’t have to be made from a single material. Each of its six faces can be different, combining unique properties and gameplay effects into one creation.
Your dice aren’t just tools for scoring. They are the heart of your strategy.
Every face changes the die
Choose from 28 material families and forge individual faces to shape both your scoring possibilities and the physical behaviour of your dice.
Materials have their own physical properties: weight, friction, and bounce. Their distribution changes the die’s balance, while added weights let you favour particular faces.
A mixed-material die can behave differently from a uniform one. What you put on each side matters—not only when it scores, but when it hits the table.
You build an advantage, not a guaranteed result.

Materials you can see and hear
Glass reveals the inside. Metals catch the light. Different surfaces have their own textures, roughness, and reflections.
Impact sounds follow the material that makes contact. Special faces bring their own effects, and a broken face becomes unusable until you replace it at the Forge.
The dice are physical objects with distinct identities, not interchangeable icons.
Let physics decide
Dice tumble, collide, bounce, and settle on the table. Normal throws are resolved through the physical simulation: the score follows the face that actually lands uppermost.
Your materials and modifications influence the roll. They don’t remove its uncertainty.
One more roll?
Keep the dice that score, then decide whether to bank your points or throw the remaining dice again.
Keep pushing and you could turn a small gain into a spectacular victory. Throw without scoring and you lose everything accumulated that turn.
Your build gives you possibilities. Knowing when to stop keeps you alive.

A kingdom painted in darkness
In Brennmark, a person’s worth is decided at the dice table. Winners claim privilege. Everyone else is left at the margins.
Starting with six bone dice, you challenge a hierarchy of merchants, mercenaries, inquisitors, and rulers—each with their own motives and advantages.
Dark Renaissance-inspired paintings, unsettling portraits, and illustrated encounters frame your journey from humble tables to the courts of power, and beyond into Hell and Heaven.

Made with passion
Hazard is an independent game by Forever Alone Studio, developed out of a passion for creating games.
Currently in development, with English, Italian, German, Spanish, and French language options. Feedback on balance, dice physics, and bugs helps shape future updates.
Six faces. Your design. One more roll.
Optional gameplay statistics: Hazard asks permission on first launch to send anonymous gameplay statistics for balancing. You can decline or change your choice in Settings.
Hazard is a personal passion project built around my own game concept, with AI-assisted artwork. If you give it a try, I’d love to hear what you enjoyed, what didn’t work, and what you’d like to see next. More content is on the way. Thanks for playing!
| Published | 4 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Forever Alone Studio |
| Genre | Strategy |
| Tags | artgame, Dark Fantasy, Dice, Fantasy, gambling, new, Roguelike, Roguelite, Singleplayer |
| AI Disclosure | AI Assisted, Graphics |




Comments
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love it but my biggest issue is that you don't go to the shop after every duel. Having to go from one fight to a boss without being able to spend your $ is criminal.
Hahaha, I’m so sorry! The game is still in alpha. Would you prefer to visit the shop after every duel? Wouldn’t that make it too easy?
I don't think so but I think it's worth testing. It seems too hard now as it is. The bosses are very tough! I would say from other roguelikes it's the normal. look at some and see.
I do enjoy the game!
Ty so much , if you will leave a rating i will be very happy , i will continue to collect data from the runs to make the game very balanced and funny. Stay tuned and ty again for your feedback :)